Ubisoft has officially confirmed that a new Assassin’s Creed multiplayer game will be included as part of the franchise’s upcoming Assassin’s Creed Infinity hub. Officially announced back in September, Assassin’s Creed Infinity will be a centralized platform to house various future titles like Assassin’s Creed: Codename Red and Codename Hexe. Many fans have been awaiting an Assassin’s Creed multiplayer comeback, and now Assassin’s Creed Infinity can finally bring back the abandoned mode.
As reported by Insider Gaming, a recent Ubisoft earnings report confirms that Assassin’s Creed Infinity will host a brand-new multiplayer title. Codenamed Project Invictus, this standalone multiple experience is apparently being created by veterans of the multiplayer historical fighting game series For Honor. Other details about Assassin’s Creed Invictus remain slim, but the Latin word essentially meaning « unconquerable » certainly reflects the competitive nature of an engaging multiplayer experience.
Assassin’s Creed Multiplayer is Back For Another Round
While next year’s Assassin’s Creed Mirage will be a standalone experience, future installments in the series will all be collected under a single umbrella. The live-service Assassin’s Creed Infinity game hub will first be used to house Codename Red, an open-world RPG that will finally take fans to the shadowy rooftops of Feudal Japan. The platform will also host Assassin’s Creed: Codename Hexe, a mysterious series installment which will apparently deal with historical witchcraft and dip the series into the horror genre. WIth Assassin’s Creed Invictus officially acknowledged, there are now three projects slated for inclusion in Assassin’s Creed Infinity.
2010’s Assassin’s Creed Brotherhood first introduced multiplayer to the series, with each annual installment until 2014’s Assassin’s Creed Rogue including the online feature. The franchise’s unique multiplayer game mode focused on stealth rather than combat, with players sneaking through crowds of non-player characters in order to identify and assassinate rival players. With former For Honor developers working on Project Invictus, however, the experience may be significantly different from previous Assassin’s Creed multiplayer gameplay. Many outlets considered Hood: Outlaws and Legends gameplay a mix between For Honor and Assassin’s Creed, so perhaps that game will serve as a template for the structure and pacing of Invictus.
Multiplayer was once a core part of the Assassin’s Creed series, with its focus on stealth creating a surprisingly unique and engaging experience compared to other online titles. Thanks to Assassin’s Creed Infinity, fans may once again be able to hunt each other across historical locales in the upcoming Project Invictus. Details about the project are currently sparse, so it remains unclear when Assassin’s Creed fans will get to unsheathe their blades and pull down their hoods for multiplayer mayhem.
Source: Insider Gaming